Created by Andrew Valentine
Nutrition system
Targets turned into meals turned into a shopping list. Not a meal plan you abandon in week two — a system that regenerates around what you will actually eat.
- Format
- Digital · planner + guide
- Availability
- Waitlist open
- Price
- Pricing to be announced

- Format
- Digital · planner + guide
- Availability
- Waitlist open
- Price
- Pricing to be announced
Not on sale yet. The Dispatch is where it gets announced first.
Join the waitlistWhy I made this
The reason
Every meal plan I have been given assumed I would cook six unfamiliar recipes a week forever. This one assumes the opposite: a small set of meals you genuinely like, scaled to the numbers you need, with the shopping worked out for you.
Created by
Andrew Valentine
Andrew Valentine builds systems for living, tools for thinking, and worlds for play — Homeostasis, Longbarrow, and The Grammar of Grappling.
More from Andrew
Homeostasis
A personal operating system that turns ambitions into executable days.
Longbarrow
A browser-native strategy world built around intent, terrain, and deterministic combat.
The Grammar of Grappling
The Mechanical Principles Behind Every Technique
Pricing to be announced
One-to-one coaching
Direct coaching for people who want to be told what to do and why. Training, nutrition and scheduling built as one system rather than three separate plans that quietly contradict each other.
Pricing to be announced
Strength programming
A calculated progression you can actually run: undulating loading, explicit progression rules, and automatic weight calculation, so every session already knows what it is asking of you.
Writing · 2026-07-24
Why Longbarrow has no dice
Randomness in combat does not create tension, it teaches players that volume beats precision. Removing it moves the drama onto the decision.
Writing · 2026-07-11
The gap between two forecasts
Planning tools show you either the optimistic timeline or the realistic one. The useful number is the distance between them.
The Valentine Dispatch
Follow the whole project.
Development notes, new releases, essays, experiments and the occasional strange idea. One list, sent when there is something worth sending.