Collaboration
Work with me
I work with people who are building something unusually ambitious, useful, or beautiful. This is the short list of what I actually want — not everything I have ever done.
01
Product & systems strategy
Turning a large, vague ambition into a dependency chain someone can actually execute: what must exist first, what unlocks what, and what to cut.
Best when you already know the destination and the ordering is the problem.
02
Creative collaboration
Game design, world-building, visual direction, and the kind of systems design where the mechanics carry the meaning.
Best when you want an argument about the design, not an agreeable contractor.
03
Brand partnerships
Long-form work with people making tools, equipment or software I would use anyway.
Best when the product can survive me actually testing it in public.
04
Media & interviews
Podcasts, interviews and written features on systems design, deterministic game design, grappling mechanics, or building in public.
Happy to go deep. Topics and bios are on the media kit.
And what I am not
The other half
Not looking for freelance development, agency retainers, or anything that needs me to pretend a bad idea is a good one.
Open to collaboration, media and partnerships. Not looking for freelance or agency work.